Pretty much what the commit title says.
This gives the lock shield actor another role: instead of
being the interactive screen shield, make it the invisible
actor that prevents interacting with windows while the
unlock dialog is sliding down.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
pivot_point: new Graphene.Point({ x: 0.5, y: 0.5 }),
name: 'lockDialogGroup' });
- this.actor.add_actor(this._lockDialogGroup);
this.actor.add_actor(this._lockScreenGroup);
+ this.actor.add_actor(this._lockDialogGroup);
this._presence = new GnomeSession.Presence((proxy, error) => {
if (error) {